Beneath the sun Kaelah and the silver eye of the moon Olmish turns a world with years of history — its own heavens, its own calendar, gods of every domain and eighteen great lineages. This is no generic backdrop. This is a place.
Soura rides through the dark in the company of six planets, warmed by the sun Kaelah and watched over by the moon Olmish, whose face waxes and wanes across a twenty-eight-day cycle. In the virtual tabletop, that very moon hangs overhead at its true phase for the date you're playing — astronomy you can look up at.
Souran time is reckoned in twelve animal months, from the Bear to the Wolf, each of thirty days — a 360-day year counted forward in the Kaelah Era. Within each month turns a cycle of thirty named days, from the Horse to the Owl, anchored to the phases of Olmish above.
Animal-named, Bear to Wolf, 30 days each.
Counted in the Kaelah Era (KE).
Horse to Owl, anchored to the moon.
Every lineage carries its own origin myth, its own place in the world, and its own destiny to seize.
Forged from the fires of creation and bound to dragonkind — metal, gem and color-scaled, free since the Chaos Wars.
Thirty-three hybrid kinds born of the Chaos Wars, savage and untamed on the fringes of the world.
The most populous and adaptable — empire-builders driven by short, urgent lives to leave their mark.
Ethereal and ancient, masters of magic and archery, dwelling in forests, hidden cities and beneath the waves.
Stout folk of the deep earth — miners, smiths and brewers bound by tradition, honor and craft.
Diminutive tinkerers of boundless curiosity, in love with invention and the earth's hidden treasures.
Cheerful and uncannily lucky — agile, stealthy rogues and diplomats who find joy in any hardship.
The immortal Fey Folk — capricious masters of enchantment and illusion, woven from the elements.
Cold-blooded saurians of swamp and jungle — hunters, warriors and shamans attuned to primal energies.
Living embodiments of nature's untamed spirit, roaming the open plains as free as the wind.
Feathered highlanders — artists, dreamers and aerial warriors attuned to the celestial rhythms.
Towering Ogres, Orcs and Trolls — immense strength and robust hearts, fierce and fiercely loyal.
A duality of human and elf — graceful, adaptable, forever bridging two worlds that struggle to claim them.
Bound by an unbreakable life-link to a single sacred tree, nourished by sunlight, guardians of the wild.
Creatures of music, passion and mischief, attuned to the wild rhythms of the forest.
Shapeshifters of a thousand faces, moving as shadows, their true selves a secret kept even from themselves.
Enigmatic nomads steeped in mysticism and spiritual wisdom, walking a solitary, meditative path.
Quiet mystics of extraordinary psychic attunement — a stabilizing bulwark against the world's creeping madness.